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Don’t turn your nose up at video games

Clearly, old age is stealing my sanity. And why would I make that assumption? Bloodborne rocked my world in ways no other game has in 2020.

I could not condense my excitement for the game into a few concise words. No matter the approach I took, the final product was always lacking.

That I would struggle to express my love for Bloodborne shows just how far video games have come. Gaming in the 20th century was so limited, designed to keep the individual engaged with clever but somewhat repetitive challenges. You traversed complex mazes, jumped through hoops, skipped over obstacles, saved a princess or two, all for the sake of crossing that finish line, beating that level and basking in the rush of victory.

The mental and emotional rewards were hollow and fleeting. Gaming in the 21st century is shockingly immersive, providing a platform for creators to develop layered stories filled with relatable characters undertaking exhilarating adventures.

Why do you think the gaming community clashed so passionately over The Last of US 2? People care about Joel and Ellie. They care about their journey and wellbeing, and they either approve of the direction Naughty Dog took their story or they hate the fact that a pair that is so beloved was drugged through so much mud.

Yes, these are fictional characters. Why would anyone obsess over them? Well, it is probably for the same reason that I spent all of June trying to understand why Queen Yharnam in Bloodborne was wearing that bloodied wedding dress when she came to me in the aftermath of Rom’s defeat.

Or why the Goliath pigs and the Shadows of Yharnam hate each other so much that they would abandon their hunt for me to destroy one another. And what is this nightmare that I have to stop? We know that it ends once you kill Mergo but what was it? A dream? An Illusion?

If Mergo, an infant Great One, gave birth to the nightmare, what role did the Moon Presence play?

Did I walk into traffic as I pondered these thoughts and more? No, but I can assure you that Bloodborne filled more hours of my day than was probably healthy.

What purpose does it serve? Well, it is just fun. There is great joy to be found in the contemplation of a great story. Great novels do the same thing.

Like echoes, they continue to reverberate through your being, rushing to the surface at the most unexpected of moments and either inducing elation at the thought of an exciting climax, or drawing you into a pensive mood as you recollect a particularly tragic twist in the plot.

It is odd that some people still turn their noses up at video games when they can sway the heart, mind, and soul in ways that would make rival mediums green with envy.


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